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๐’‚๐’…๐’‚๐’๐’Š๐’‚, ๐’๐’. ([personal profile] thunderproof) wrote2017-05-21 12:13 pm

๐’„๐’‰๐’‚๐’“๐’‚๐’„๐’•๐’†๐’“ ๐’”๐’‰๐’†๐’†๐’•.

ADALIA
Sorcerer 7, Fighter 1
Sage
CLASS & LEVEL
BACKGROUND
PLAYER NAME
Half-Elf
Chaotic Good
35000
RACE
ALIGNMENT
EXPERIENCE POINTS
STATS
STRENGTH
08 ( -1 )
DEXTERITY
15 ( +2 )
CONSTITUTION
16 ( +3 )
INTELLIGENCE
16 ( +3 )
WISDOM
10 ( +0 )
CHARISMA
20 ( +5 )
bonuses/saving throws
PROFICIENCY
+3
STRENGTH
+0โ˜
DEXTERITY
+3โ˜
CONSTITUTION
+7โ˜‘
INTELLIGENCE
+4โ˜
WISDOM
+1โ˜
CHARISMA
+8โ˜‘
21
+2
ARMOR CLASS
INITIATIVE
64
7d6 / 1d10
MAX HIT POINTS
HIT DICE
skills
acrobatics
+2โ˜
animal handling
+0โ˜
arcana
+6โ˜‘
athletics
-1โ˜
deception
+5โ˜
history
+6โ˜‘
insight
+3โ˜‘
intimidation
+5โ˜
investigation
+6โ˜‘
medicine
+0โ˜
nature
+3โ˜
perception
+3โ˜‘
performance
+5โ˜
persuasion
+8โ˜‘
religion
+3โ˜
sleight of hand
+2โ˜
stealth
+2โ˜
survival
+0โ˜
passive wisdom
+0โ˜
other proficiencies & languages
โ€” Celestial, Common, Draconic, Dwarven, Elvish, Primordial,
โ€” Martial & Simple weapons, Light & Medium armor
โ€” Alchemist's Supplies
weapon
atk bonus
damage/type
Rapier
+8
1d8+2 piercing
features & traits

โ€” Darkvision Thanks to her elf blood, Adalia has superior vision in dark and dim conditions. She can see in dim light within 60 feet of her as if it were bright light, and in darkness as if it were dim light. She canโ€™t discern color in darkness, only shades of gray.

โ€” Fey Ancestry Adalia has advantage on saving throws against being charmed, and magic canโ€™t put her to sleep.

โ€” Sorcery Points Adalia has 14 sorcery points, and she gains two additional points every time she levels up, to a maximum of 40 at level 20. She regains all spent sorcery points when she finishes a long rest.

โ€” Flexible Casting Adalia can use sorcery points to gain additional spell slots, or sacrifice spell slots to gain additional sorcery points. She can transform unexpended sorcery points into spell slots, but the created spell slots vanish at the end of a long rest. A first level spell slot costs two points, a second three, a third five, a fourth six, and a fifth seven. She can expend one spell slot and gain a number of sorcery points equal to the slot's level.

โ€” Empowered Spell When Adalia casts a damaging spell, she can spend a sorcery point to try to make the spell more effective.

โ€” Twinned Spell When Adalia casts a spell that targets only one creature and doesnโ€™t have a range of self, she can spend a number of sorcery points equal to the spellโ€™s level to target a second creature in range with the same spell.

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